Added Self in tagging actions target types.Add actions to tag exclusively specific target(s).Enable the "any" target selector for tagging actions.Sniper: AI frequency: 2 tick/s -> 4 tick/s.Machine gun: AI frequency: 2 tick/s -> 4 tick/s.Assault: AI frequency: 2 tick/s -> 4 tick/s.Bot classes balancing (tagging oriented).FleeFrom (IsFleeingFromSomething, IsFleeingFromSelf, IsSelfFleeingFrom).MoveToward/Catch/Secure (IsMovingTowardSomething, IsMovingTowardSelf, IsMovingTowardResource, IsMovingTowardAllyBase, IsMovingTowardEnemyBase, IsSelfMovingToward).Attack (IsAttacked, IsAttackedBySelf, IsAttacking, IsAttackingSelf).Conditions and filters for target's current action.Improve target filters: add an invert checkbox.Split tag filter categories like the following: BotTag1 (tagged / not tagged), BotTag2 (tagged, not tagged).Change tag filters combination from OR to AND.Change filter operation from OR to AND for current action related filters.Add "All" target selection (conditions only).Machine gun: full round from 30 bullets to 100 bullets delay between shots 80 ms to 75 ms bullet damage from 275 to 250 reload time from 1500 ms to 2500 ms speed without resource from 0.75 m/s to 0.7 m/s speed with resource from 0.75 m/s to 0.7 m/s.Sniper: speed without resource 0.6 to 0.5.Add weakest/strongest health + shield target selectors.Change AI check from left/right to angle.Allow filter and "Exists" condition on "Myself" target type.Only allow "Any" selector for "Exist" condition.Only allow "All" selector for counting conditions.Conditions for COUNT of enemies, balls remaining, allies.Arena borders distance conditions, selectors and filters.More counting conditions (greater/less or equal to. ![]() Increase MG's shield to 6000 hit points (+1000).Reduce MG's aiming duration to 2 sec (-0.5).Reduce Assault's hit chances at long range to 15% (-5).Fix AI edition undo/redo not being saved.Fix camera "zipping" to bottom left infinity if all bots are dead.Fix favorite targets panel "new target" button.Fix "NEW" tag reappearing on main menu career button even when there's no new match.Add more help buttons (linking to the wiki). ![]() Improve matchmaking (with inactive deployment.Distance from closest enemy base filters and selectors.Distance from closest ally base filters and selectors.Distance from closest enemy selectors and filters.Distance from closest ally selectors and filters.Distance from closest resource selectors and filters.Make attack actions invalid when target is out of range.Remove conditions other than counting or exist.Add nodes color according to target type.Make the whole node link clickable for deletion. ![]() AIs from previous versions should possibly adapted to following changes that changed the way the game mechanics work.
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